Moving the Needle

Moving the Needle

Postby Xienen » December 2nd, 2013, 2:06 pm

It's been a while since we posted anything, and we wanted to share our progress! Dayle has been implementing more and more features into It Hungers, and I dare say is nearly done! All of the food...erm, characters, are imlemented now., the UI is almost 100% complete, and mechanics such as health and character interaction are all done! Now we just need some sound! Here's a little gameplay video where I eat a few humans before getting caught and causing some folks to run away!

Swipe Attack is moving along as well. I've been getting more and more familiar with the ins and outs of Unreal Development Kit. Recently, I've been working on the basic level that will come with the Swipe Attack free download. I was able to solve a lot of the problems I'd been running into including difficulties with the particle system, and troubles with lighting. Also, the visual look of Swipe Attack has moved forward a great deal, if I may say so myself. In fact, I think it's actually starting to look like a proper game! I'm pretty excited! Just like It Hungers, Swipe Attack is in need of a composer and a sound designer. We thought we'd found someone, but it looks like it's not going to work out. So, if you're reading this saying, "Hey, those games look cool," and you'd like to contribute, let us know! You can reach me at noah (at) greatergoodgames (dot) org. Here's a video of me showing off some of the changes to Swipe Attack. It's kind of hard to play against yourself, so forgive the lack of action!

I have some more I want to reveal, but it's not ready for public consumption just yet!
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